Dungeon Design
Built with modularity and scalability in mind.
Detailed indoor and outdoor spaces designed for intergration into open world games.
Various different environmental designs that showcase the ability to create everything from dark brooding dungeons to bright outdoor areas with rich moving foliage and dynamic lighting.
These environments were specifically created to integrate seamlessly with the Unreal Engine's open-world capibilities. This allows them to be used for procedural generation, live scaling, and culling.
View the full dungeon video here
View the full outdoor video here
Engine: | Unreal Engine 5.2 |
---|---|
Platform: | PC, Mac, WebGL |
Built with modularity and scalability in mind.
Designed to be used with a variety of different lighting schemes.
Outdoor environments were created specifically to integrate with Unreal Engines open-world tools.