Custom Shaders
A custom shader which uses layers of noise, bloom, and edge detection to create a dissolve effect
Essential modern game development
Programming:Coding languages
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Game Design:Art software
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Front & Back End:Build and deployment pipelines
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A custom shader which uses layers of noise, bloom, and edge detection to create a dissolve effect
Varied angled surfaces being traversed with speed specific animations
Creating life-like environment using terrain tools
Multiple tools created for IDE's to expedite development